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Doom 3 imp
Doom 3 imp













The visual defects are due to the berserker power-up. It will be one of the first uses you will have for the weapon the soldier who gives you the grabber is shown doing just this and tells the player about it before turning over the weapon.Īn imp in Hell. If you have the grabber in Resurrection of Evil or The Lost Mission, you can catch the fireball and shoot it back at the imp - a direct hit should kill it. Their fireballs have minimal splash damage, causing a couple points of damage, so take that into consideration when dodging. In more open areas, strafing sideways also works if there is enough space to do so. Moving forward and ducking whenever the imp tosses its projectile is the easiest way to avoid being hit.

doom 3 imp

Against multiple imps, use of more powerful weapons such as the chaingun and plasma gun is advised.Įvading imps' fireballs is fairly easy once players become accustomed to their traveling arc. 15 to 20 rounds of machine gun fire can also bring down an imp, and has the advantage of being able to mow it down from long range, outside the range of its pouncing and melee attacks.

Doom 3 imp full#

Players should aim for the upper part of their bodies and move in as close as possible as the imp's thin stature makes it difficult to hit it with the full spray of pellets even at the slightest distance. The shotgun is usually the best weapon to use against individual imps as a well-placed point-blank shot can kill it instantly, but players should be wary of their tendency to suddenly drop to all fours and pounce. It poses a higher combat threat than maggots or wraiths due to its projectile attack. Overall, the imp is an average mid-level demon, tougher than Z-Sec soldiers or "pest" demons such as trites or lost souls, but still relatively easy to bring down. The Doom 3 imp can in some ways be seen as tougher than its classic counterpart, considering its ability to leap at the player in a surprise attack, increased agility, and fireballs whose smoke can easily obscure the player's vision, but some of Doom 3's weapons are more powerful: the shotgun and the chaingun are particularly effective. Occasionally, they will pounce sideways when hit to dodge additional fire. They can either throw explosive fireballs from their hands that travel in an arc, attack with their claws, or pounce forward in a scratching attack.

doom 3 imp

Most of the time they will ambush the player, hiding behind doors or climbing on roofs.

doom 3 imp

Once on the ground, imps are limited by their A.I. The imp generally walks slowly towards the player, but it can climb walls as well (note that all imp wall-crawling events are scripted actions for when an imp first enters an area.













Doom 3 imp